The sea keeps the sun a little longer than the land.
Day 1 · 17:35
Field notes
Vigil
A small island at the edge of the map, where the day goes gold, then rose, then blue. The lighthouse wakes at dusk. The fireflies come out to count the stars. Everything here is yours to change, and the island remembers what you build.
Look aroundDrag · right-drag or two fingers to pan · wheel or pinch to zoomBreak · placeClick · right-click (or the tool button on touch) · middle-click picks a blockBlocks1–9 hotbar · E creative inventoryWalk the islandF step in · WASD · Space jump · double Space fly · Ctrl sprintTimeT pause · [] scrub the hour · drag the clockEverything elseM sound · L advancements · N name a new island · P postcard · F1 hide the interface · F3 debugThe lighthouseRight-click its lamp to keep it lit, or to let it sleep
One file, written by hand for this test. The engine, the 16×16 textures, the island, the light, the weather, the sheep and the piano are all generated when the page opens. There are no image, sound or font files and no libraries. It also runs offline.
Cartography
Name an island
Every name grows a different island: its own coast, peak, weather and sheep. The same name always grows the same island, and each keeps its own saved changes.
Advancements
Small wonders
Creation test · Claude Opus 5.5 · max
Vigil
an island that keeps the light
The island is surfacing…
Sound on, headphones if you have them · hand-written WebGL2 · no assets · no libraries